Who's Sus? Mansion Party – Find the Prankster Among the Guests
Who's Sus? Mansion Party is a free deduction game you can play in your browser on a phone or a computer. The cats and dogs are throwing a party in a big old mansion, and one of the guests is a prankster. Toilet paper on the disco ball, salt in the punch, bubble bath in the fountain, a moustache on the portrait: every prank leaves a clue behind. Clues tell you which kind of guest did it: a cat or a dog, a hat, a helmet or no hat, and the colour of the party bow. Guests who don't match turn grey, but a few lookalikes always stay. The sus gives themselves away with odd behaviour you can see without sound: dancing off the beat while the floor lights flash, hiding something behind their back, tiptoeing across the room, sweating, or leaving muddy paw steps. Swipe between the ballroom, the kitchen, the garden and the hall, tap a guest to note a tell, ask guests for help and accuse the sus before the cake gets pranked. You have three guesses. Solve it fast and with no wrong guesses for three stars. The first case takes about half a minute and shows you how it all works. After that the cases keep coming, with more guests, more rooms and innocent guests who act strange too. Every day there is also a Case of the Day: the same case for everyone, with a streak and a result you can share without spoiling who did it.
How to play Who's Sus? Mansion Party
- Watch the party. When a prank happens, go to that room and tap the clue on the floor.
- Each clue tells you which kind of guest the sus is. Guests who don't match turn grey.
- Watch the guests who are left for odd behaviour, like dancing off the beat, and tap them to note it.
- Tap a guest or a portrait to see their card. Ask up to two guests for help, or press Accuse.
- Catch the sus before the cake gets pranked. You have three guesses per case.
Features
- Endless cases that grow from 6 to 12 guests, with a new mix every time
- Case of the Day: the same case for everyone, with a streak and a spoiler-free share
- Four rooms to watch: the ballroom, the kitchen, the garden and the hall
- Five tells you can see without sound, introduced one case at a time
- Innocent guests who act odd too, so you need both the clues and the tells
- Ask guests for help: innocent guests give a clue, the sus starts to sweat
- A first case of about 30 seconds that teaches the whole game
- Cats and dogs in party bows and a dance floor that lights up on the beat
FAQ
- How do I find the sus?
- Collect the clues the pranks leave behind to learn which kind of guest did it. Then watch the guests who still match, notice who acts odd, for example dancing off the beat, and accuse them.
- Do I need sound to play?
- No. Every tell is visible on screen and the dance floor lights flash on the beat, so you can play with the sound off.
- What happens if I accuse the wrong guest?
- They say "Not me!" and get crossed out. You have three guesses per case. If they run out, or the cake timer ends, the case is lost and you can try a new one.
- What is the Case of the Day?
- One case per day that is the same for everyone. Solve it to keep your streak and share your time without giving away who did it.
- Is it free, and does it work on phones?
- Yes. It is free, runs in the browser and is made for phones held upright. It also works with a mouse on a computer, and the arrow keys switch rooms.
- Do the cases ever run out?
- No. After the daily case you can keep solving regular cases. They get bigger, with more guests, more rooms and more innocent guests who act odd.
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